The few things she could do up that would be kinda useful (like a list of what items have what aspects, etc) seem like a lot of effort for very little gain, especially if the mod isn't really moving in the direction she hoped.Īnyway, I don't mean to come off as too snooty, but I really don't like being talked down to by a random stranger. Point is, the cheat sheet can't really be done because there's not really any point. Yes, she said it wasn't the fact that the cheat sheet isn't really useful anymore which was making her dislike the new research system. It may be true that there's some burnout, and it's still true that nobody will mind if Succubism takes a break.īut part of that burnout came from an argument with Azanor, apparently, even though the details aren't really any of our business. Estimated Time of Arrival? Did you just mean "Edit"? Maybe you should clarify for me what "ETA" is supposed to mean. I don't appreciate the way you talk down at me by bolding "real world" research. My point about not having anything useful for a cheat sheet anymore still stands. She only wants to continue updating this cheat sheet because it's for a mod she's grown attached to - despite not liking the direction it's been taking. And Succubism has already talked about some of the things she didn't like about the new Thaumcraft. There isn't really a need for a cheat sheet anymore. But I think you're trying to tout hoity-toity psychology terms you might have taken a class about or read a little bit about, without actually reading what I said. I know about reward conditioning and burnout and motivation and endorphins and so on. I guess she's a she, since I hadn't noticed the signature info) doesn't like the current version of Thaumcraft, and also "I just don't know to what end anymore". Succubism is talking about how he (or she? I don't know the gender. (Don't label a void jar until it shows one of the aspects you want to limit.) This keeps the aspect from taking up more jars than it should. As the distillation gets going, stick one on each jar that shows a new aspect (wear your goggles), or an aspect that's already filled its previous jar. For aspects that you don't want multiple jars of, you can use a single void jar. For a full stack of hoppers, that means a jar for each point of each aspect in a hopper. Make sure you have enough empty jars for all the essentia you're producing, all connected by pipes to the top of the furnace.For avoiding a different sort of blockage: That's specifically about speeding the essentia drain. This and the bellows are much more important for complex items like a hopper. I use three, because I use the fourth side for an input hopper. Make 3 or 4 arcane bellows, and attach them to the sides of the furnace.Start your journey by selecting a letter below.Oh, wait, you're not on 4.1 yet? Then the answer is much simpler: Uncover hidden gems, unravel complex combinations, and elevate your Little Alchemy 1 gameplay to the next level. Easily navigate through our comprehensive list using the alphabet quick links below, and find detailed cheats and tutorials for each element. Whether you're after a single element or looking to master all 580, we've got you covered. Ready for an alchemical adventure? Our step-by-step guide is designed to cater to both novices and experts. From Basic Elements to Hidden Gems: Your Step-by-Step Little Alchemy 1 Guide With our alphabetically arranged links, seamlessly navigate through the elements and embark on a journey of discovery, creation, and alchemical mastery. Whether you're on a quest for a specific element, require a complete checklist, or are eager to uncover the answers to your alchemical challenges, we have it all. Welcome, budding alchemists, to your one-stop destination for all things Little Alchemy! Here, you'll find the complete cheat sheet detailing all 580 elements, curated just for you.
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